The rust powered Endless Online server emulator
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Recent changes
- Fix crashes GH-289
- Remove SQL migration files from Dockerfile copy command
- Add unique character name constraint
- feat: implement database migration system and update README instructions
- Make recv safer
- Add default value
- Change to per character tick based usage
- Make close safer by caching name/guild_tag in player. Fix usage calculation.
- refactor: streamline player map leaving logic and improve error handling
- refactor: optimize email normalization by reusing compiled regex
- refactor: improve account name validation by ensuring it is not empty
- Version bump
- Update dependencies
- refactor: enhance character name validation and improve title length checks
- refactor: update dependencies and improve email normalization
- feat: add email normalization and account name validation
- Refactor character length checks to use `chars().count()` and add `truncate_to_chars` utility function for multi byte chars
- Remove synchronous Save command from Command enum
- Handle errors when leaving map in player actions
- Validate web socket message length